PlayerVisual remove debug
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@@ -50,7 +50,24 @@ public class PlayerVisual : MonoBehaviour
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public void RandomizeCustom()
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{
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Debug.Log("randomize");
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float hueShift = Random.Range(0f, 360f);
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_customization.Colors = new Color[_references.Materials.Length];
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for (int i = 0; i < _customization.Colors.Length; i++)
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{
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Material mat = _references.Materials[i];
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Color col = mat.color;
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if (mat.IsKeywordEnabled("_EMISSION"))
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col = mat.GetColor("_EmissionColor");
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col = ShiftHue(col, hueShift);
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_customization.Colors[i] = col;
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}
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SetCustom();
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SaveCustom();
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}
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private void SetCustom()
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