14 lines
295 B
C#
14 lines
295 B
C#
namespace Arena.Combat
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{
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/// <summary>
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/// Side of an IDamageable, and side targeted by a damage.
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/// A damage hits an IDamageable when one of the two is All, or when both are the same.
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/// </summary>
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public enum Team
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{
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All,
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Allied,
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Enemy
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}
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}
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