From 474baf9ce87c47a800fcd7a7bdcc2adfcb118d61 Mon Sep 17 00:00:00 2001 From: Alexandre Coirier Date: Tue, 8 Sep 2026 09:33:24 +0200 Subject: [PATCH] chore: Project copy --- .vsconfig | 6 + Assets/InputSystem_Actions.inputactions | 1057 +++ Assets/InputSystem_Actions.inputactions.meta | 14 + Assets/Materials.meta | 8 + Assets/Materials/M_Rain_Env.mat | 63 + Assets/Materials/M_Rain_Env.mat.meta | 8 + Assets/Materials/M_Rain_Object.mat | 63 + Assets/Materials/M_Rain_Object.mat.meta | 8 + Assets/Materials/M_Ripple.mat | 59 + Assets/Materials/M_Ripple.mat.meta | 8 + Assets/Materials/M_Snow.mat | 61 + Assets/Materials/M_Snow.mat.meta | 8 + Assets/Models.meta | 8 + Assets/Models/Suzane.fbx | 3 + Assets/Models/Suzane.fbx.meta | 110 + Assets/Readme.asset | 34 + Assets/Readme.asset.meta | 8 + Assets/Scenes.meta | 8 + Assets/Scenes/SampleScene.unity | 3 + Assets/Scenes/SampleScene.unity.meta | 7 + Assets/Scripts.meta | 8 + Assets/Scripts/RainExposure.cs | 110 + Assets/Scripts/RainExposure.cs.meta | 2 + Assets/Settings.meta | 8 + Assets/Settings/DefaultVolumeProfile.asset | 982 +++ .../Settings/DefaultVolumeProfile.asset.meta | 8 + Assets/Settings/Mobile_RPAsset.asset | 143 + Assets/Settings/Mobile_RPAsset.asset.meta | 8 + Assets/Settings/Mobile_Renderer.asset | 52 + Assets/Settings/Mobile_Renderer.asset.meta | 8 + Assets/Settings/PC_RPAsset.asset | 143 + Assets/Settings/PC_RPAsset.asset.meta | 8 + Assets/Settings/PC_Renderer.asset | 95 + Assets/Settings/PC_Renderer.asset.meta | 8 + Assets/Settings/SampleSceneProfile.asset | 159 + Assets/Settings/SampleSceneProfile.asset.meta | 8 + ...niversalRenderPipelineGlobalSettings.asset | 433 ++ ...salRenderPipelineGlobalSettings.asset.meta | 8 + Assets/Shaders.meta | 8 + Assets/Shaders/Rain.shadergraph | 5927 +++++++++++++++++ Assets/Shaders/Rain.shadergraph.meta | 18 + Assets/Shaders/RainDemo.shadergraph | 2400 +++++++ Assets/Shaders/RainDemo.shadergraph.meta | 18 + Assets/Shaders/Ripple.shadergraph | 1755 +++++ 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@@ +using System; +using UnityEngine; + +public class RainExposure : MonoBehaviour +{ + [Serializable] + public class Settings + { + public float RipplesSpeed = 2f; + public float WetSpeed = .5f; + public float RaycastDistance = 50f; + } + + [Serializable] + public class References + { + public Shader Shader; + public Renderer[] Renderers; + } + + [Serializable] + public class State + { + [Range(0f, 1f)] public float Ripples; + [Range(0f, 1f)] public float Wet; + } + + [SerializeField] private Settings _settings; + [SerializeField] private References _references; + [SerializeField] private State _state; + + private bool covered; + private float coverDistance; + + private static readonly int RipplesId = Shader.PropertyToID("_Ripples"); + private static readonly int WetId = Shader.PropertyToID("_Wet"); + + private readonly RaycastHit[] _hits = new RaycastHit[32]; + + void OnDrawGizmosSelected() + { + Color col = Color.white; + if (Application.isPlaying) + col = covered ? 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--git a/Assets/TutorialInfo/Scripts/Editor.meta b/Assets/TutorialInfo/Scripts/Editor.meta new file mode 100644 index 0000000..f59f099 --- /dev/null +++ b/Assets/TutorialInfo/Scripts/Editor.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 3ad9b87dffba344c89909c6d1b1c17e1 +folderAsset: yes +timeCreated: 1475593892 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs b/Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs new file mode 100644 index 0000000..ad55eca --- /dev/null +++ b/Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs @@ -0,0 +1,242 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEditor; +using System; +using System.IO; +using System.Reflection; + +[CustomEditor(typeof(Readme))] +[InitializeOnLoad] +public class ReadmeEditor : Editor +{ + static string s_ShowedReadmeSessionStateName = "ReadmeEditor.showedReadme"; + + static string s_ReadmeSourceDirectory = "Assets/TutorialInfo"; + + const float k_Space = 16f; + + static ReadmeEditor() + { + EditorApplication.delayCall += SelectReadmeAutomatically; + } + + static void RemoveTutorial() + { + if (EditorUtility.DisplayDialog("Remove Readme Assets", + + $"All contents under {s_ReadmeSourceDirectory} will be removed, are you sure you want to proceed?", + "Proceed", + "Cancel")) + { + if (Directory.Exists(s_ReadmeSourceDirectory)) + { + FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory); + FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory + ".meta"); + } + else + { + Debug.Log($"Could not find the Readme folder at {s_ReadmeSourceDirectory}"); + } + + var readmeAsset = SelectReadme(); + if (readmeAsset != null) + { + var path = AssetDatabase.GetAssetPath(readmeAsset); + FileUtil.DeleteFileOrDirectory(path + ".meta"); + FileUtil.DeleteFileOrDirectory(path); + } + + AssetDatabase.Refresh(); + } + } + + static void SelectReadmeAutomatically() + { + if (!SessionState.GetBool(s_ShowedReadmeSessionStateName, false)) + { + var readme = SelectReadme(); + SessionState.SetBool(s_ShowedReadmeSessionStateName, true); + + if (readme && !readme.loadedLayout) + { + LoadLayout(); + readme.loadedLayout = true; + } + } + } + + static void LoadLayout() + { + var assembly = typeof(EditorApplication).Assembly; + var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true); + var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static); + method.Invoke(null, new object[] { Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false }); + } + + static Readme SelectReadme() + { + var ids = AssetDatabase.FindAssets("Readme t:Readme"); + if (ids.Length == 1) + { + var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0])); + + Selection.objects = new UnityEngine.Object[] { readmeObject }; + + return (Readme)readmeObject; + } + else + { + Debug.Log("Couldn't find a readme"); + return null; + } + } + + protected override void OnHeaderGUI() + { + var readme = (Readme)target; + Init(); + + var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth / 3f - 20f, 128f); + + GUILayout.BeginHorizontal("In BigTitle"); + { + if (readme.icon != null) + { + GUILayout.Space(k_Space); + GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth)); + } + GUILayout.Space(k_Space); + GUILayout.BeginVertical(); + { + + GUILayout.FlexibleSpace(); + GUILayout.Label(readme.title, TitleStyle); + GUILayout.FlexibleSpace(); + } + GUILayout.EndVertical(); + GUILayout.FlexibleSpace(); + } + GUILayout.EndHorizontal(); + } + + public override void OnInspectorGUI() + { + var readme = (Readme)target; + Init(); + + foreach (var section in readme.sections) + { + if (!string.IsNullOrEmpty(section.heading)) + { + GUILayout.Label(section.heading, HeadingStyle); + } + + if (!string.IsNullOrEmpty(section.text)) + { + GUILayout.Label(section.text, BodyStyle); + } + + if (!string.IsNullOrEmpty(section.linkText)) + { + if (LinkLabel(new GUIContent(section.linkText))) + { + Application.OpenURL(section.url); + } + } + + GUILayout.Space(k_Space); + } + + if (GUILayout.Button("Remove Readme Assets", ButtonStyle)) + { + RemoveTutorial(); + } + } + + bool m_Initialized; + + GUIStyle LinkStyle + { + get { return m_LinkStyle; } + } + + [SerializeField] + GUIStyle m_LinkStyle; + + GUIStyle TitleStyle + { + get { return m_TitleStyle; } + } + + [SerializeField] + GUIStyle m_TitleStyle; + + GUIStyle HeadingStyle + { + get { return m_HeadingStyle; } + } + + [SerializeField] + GUIStyle m_HeadingStyle; + + GUIStyle BodyStyle + { + get { return m_BodyStyle; } + } + + [SerializeField] + GUIStyle m_BodyStyle; + + GUIStyle ButtonStyle + { + get { return m_ButtonStyle; } + } + + [SerializeField] + GUIStyle m_ButtonStyle; + + void Init() + { + if (m_Initialized) + return; + m_BodyStyle = new GUIStyle(EditorStyles.label); + m_BodyStyle.wordWrap = true; + m_BodyStyle.fontSize = 14; + m_BodyStyle.richText = true; + + m_TitleStyle = new GUIStyle(m_BodyStyle); + m_TitleStyle.fontSize = 26; + + m_HeadingStyle = new GUIStyle(m_BodyStyle); + m_HeadingStyle.fontStyle = FontStyle.Bold; + m_HeadingStyle.fontSize = 18; + + m_LinkStyle = new GUIStyle(m_BodyStyle); + m_LinkStyle.wordWrap = false; + + // Match selection color which works nicely for both light and dark skins + m_LinkStyle.normal.textColor = new Color(0x00 / 255f, 0x78 / 255f, 0xDA / 255f, 1f); + m_LinkStyle.stretchWidth = false; + + m_ButtonStyle = new GUIStyle(EditorStyles.miniButton); + m_ButtonStyle.fontStyle = FontStyle.Bold; + + m_Initialized = true; + } + + bool LinkLabel(GUIContent label, params GUILayoutOption[] options) + { + var position = GUILayoutUtility.GetRect(label, LinkStyle, options); + + Handles.BeginGUI(); + Handles.color = LinkStyle.normal.textColor; + Handles.DrawLine(new Vector3(position.xMin, position.yMax), new Vector3(position.xMax, position.yMax)); + Handles.color = Color.white; + Handles.EndGUI(); + + EditorGUIUtility.AddCursorRect(position, MouseCursor.Link); + + return GUI.Button(position, label, LinkStyle); + } +} diff --git a/Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs.meta b/Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs.meta new file mode 100644 index 0000000..f038618 --- /dev/null +++ b/Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 476cc7d7cd9874016adc216baab94a0a +timeCreated: 1484146680 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TutorialInfo/Scripts/Readme.cs b/Assets/TutorialInfo/Scripts/Readme.cs new file mode 100644 index 0000000..95f6269 --- /dev/null +++ b/Assets/TutorialInfo/Scripts/Readme.cs @@ -0,0 +1,16 @@ +using System; +using UnityEngine; + +public class Readme : ScriptableObject +{ + public Texture2D icon; + public string title; + public Section[] sections; + public bool loadedLayout; + + [Serializable] + public class Section + { + public string heading, text, linkText, url; + } +} diff --git a/Assets/TutorialInfo/Scripts/Readme.cs.meta b/Assets/TutorialInfo/Scripts/Readme.cs.meta new file mode 100644 index 0000000..935153f --- /dev/null +++ b/Assets/TutorialInfo/Scripts/Readme.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: fcf7219bab7fe46a1ad266029b2fee19 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: + - icon: {instanceID: 0} + executionOrder: 0 + icon: {fileID: 2800000, guid: a186f8a87ca4f4d3aa864638ad5dfb65, type: 3} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/manifest.json b/Packages/manifest.json new file mode 100644 index 0000000..173a99c --- /dev/null +++ b/Packages/manifest.json @@ -0,0 +1,49 @@ +{ + "dependencies": { + "com.unity.ai.navigation": "2.0.12", + "com.unity.collab-proxy": 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