24 lines
604 B
C#
24 lines
604 B
C#
#if UNITY_EDITOR
|
|
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
[CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
|
|
public class ReadOnlyDrawer : PropertyDrawer
|
|
{
|
|
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
|
|
{
|
|
return EditorGUI.GetPropertyHeight(property, label, true);
|
|
}
|
|
|
|
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
|
|
{
|
|
bool previous = GUI.enabled;
|
|
|
|
GUI.enabled = false;
|
|
EditorGUI.PropertyField(position, property, label, true);
|
|
GUI.enabled = previous;
|
|
}
|
|
}
|
|
|
|
#endif |