wip: Player

This commit is contained in:
Alexandre Coirier
2026-05-27 02:10:15 +02:00
parent e16b9708c9
commit 16364e459c
61 changed files with 3070 additions and 575 deletions

View File

@@ -18,19 +18,23 @@ public class RocketExplosion : MonoBehaviour
[SerializeField] private References _references;
[SerializeField] private Settings _settings;
private float radius;
private float time;
void Awake()
{
_references.Collider.radius = 1;
radius = 1;
_references.Explosion.Play();
}
void Update()
{
_references.Collider.radius += Time.deltaTime * 15;
radius += Time.deltaTime * 15;
_references.Collider.radius = radius <= _settings.Radius ? radius : 0;
if (_references.Collider.radius > _settings.Radius)
{
// Destroy after 5 seconds
time += Time.deltaTime;
if (time > 5)
Destroy(gameObject);
}
}
}