BorderSlicer shader
This commit is contained in:
@@ -1,24 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b140ea2efb023584ba9cd9e150caadf8
|
||||
guid: a8025ccc950289342820ed4106b92139
|
||||
ModelImporter:
|
||||
serializedVersion: 24200
|
||||
internalIDToNameTable: []
|
||||
externalObjects:
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
assembly: UnityEngine.CoreModule
|
||||
name: mat_base
|
||||
second: {fileID: 2100000, guid: 713ba79fc0f5b1f489f4767d3010cf4b, type: 2}
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
assembly: UnityEngine.CoreModule
|
||||
name: mat_borders
|
||||
second: {fileID: 2100000, guid: fb4cd1759250f77499fed2ee7bc034dc, type: 2}
|
||||
- first:
|
||||
type: UnityEngine:Material
|
||||
assembly: UnityEngine.CoreModule
|
||||
name: mat_neon
|
||||
second: {fileID: 2100000, guid: 24ca1d189c9b1234cb7ed84ad9616e23, type: 2}
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
|
||||
Reference in New Issue
Block a user