PlayerVisual Customization

This commit is contained in:
2026-03-18 09:51:27 +01:00
parent 7058396d8e
commit 9d9d9ecb80
6 changed files with 195 additions and 126 deletions

View File

@@ -1466,32 +1466,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: effa7acb4388bcf4381294d9134d23f6, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Springboqrd
_force: 50
_duration: 0.8
_curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: -1.4231426
outSlope: -1.4231426
tangentMode: 0
weightedMode: 3
inWeight: 0
outWeight: 0.58424336
- serializedVersion: 3
time: 1
value: 0
inSlope: 0.0060086255
outSlope: 0.0060086255
tangentMode: 0
weightedMode: 3
inWeight: 0.39625585
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
_force: 30
_onJump:
m_PersistentCalls:
m_Calls:
@@ -1506,7 +1481,7 @@ MonoBehaviour:
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_CallState: 0
--- !u!4 &388514092 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3389128502618183018, guid: 6c5886a0ad4a20042ad31e7317391355, type: 3}
@@ -2625,64 +2600,6 @@ Transform:
m_CorrespondingSourceObject: {fileID: 553282937401526563, guid: b5c21a868c96fd847b25cfd6700dcab9, type: 3}
m_PrefabInstance: {fileID: 1002917971}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1058476794 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 5095245121602118741, guid: 6c5886a0ad4a20042ad31e7317391355, type: 3}
m_PrefabInstance: {fileID: 8321447544296836963}
m_PrefabAsset: {fileID: 0}
--- !u!95 &1058476796 stripped
Animator:
m_CorrespondingSourceObject: {fileID: 8813195164535651202, guid: 6c5886a0ad4a20042ad31e7317391355, type: 3}
m_PrefabInstance: {fileID: 8321447544296836963}
m_PrefabAsset: {fileID: 0}
--- !u!114 &1058476797
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1058476794}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 93c4f218e1a930f4f86c5a26eb731a70, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::PlayerVisual
_references:
Player: {fileID: 3488783991102291675}
Anim: {fileID: 1058476796}
_playerAnimationStateMapper:
- PlayerState: 0
AnimatorState: move
BlockingState:
Trigger: trigger_move
- PlayerState: 1
AnimatorState: move
BlockingState:
Trigger: trigger_move
- PlayerState: 2
AnimatorState: jump
BlockingState: fall
Trigger: trigger_jump
- PlayerState: 3
AnimatorState: fall
BlockingState: jump
Trigger: trigger_fall
- PlayerState: 4
AnimatorState: stunned
BlockingState:
Trigger: trigger_stun
- PlayerState: 5
AnimatorState: die
BlockingState:
Trigger: trigger_die
- PlayerState: 6
AnimatorState: loose
BlockingState:
Trigger: trigger_loose
- PlayerState: 7
AnimatorState: win
BlockingState:
Trigger: trigger_win
--- !u!1 &1080756049
GameObject:
m_ObjectHideFlags: 0
@@ -5985,17 +5902,6 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: dfb5576e46653d9419747f6c7e441ee4, type: 3}
--- !u!114 &3488783991102291675 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 4344386118898155814, guid: 6c5886a0ad4a20042ad31e7317391355, type: 3}
m_PrefabInstance: {fileID: 8321447544296836963}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e2481070b28cbc44e84c75778af5844f, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Player
--- !u!1001 &5497189567890878294
PrefabInstance:
m_ObjectHideFlags: 0
@@ -6279,10 +6185,7 @@ PrefabInstance:
- targetCorrespondingSourceObject: {fileID: 3389128502618183018, guid: 6c5886a0ad4a20042ad31e7317391355, type: 3}
insertIndex: -1
addedObject: {fileID: 1080756050}
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 5095245121602118741, guid: 6c5886a0ad4a20042ad31e7317391355, type: 3}
insertIndex: -1
addedObject: {fileID: 1058476797}
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 6c5886a0ad4a20042ad31e7317391355, type: 3}
--- !u!1660057539 &9223372036854775807
SceneRoots: