PlayerVisual Customization
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@@ -72,7 +72,6 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Player
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_settings:
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Type: 0
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Speed: 18
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JumpForce: 8
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RotationSpeed: 10
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@@ -80,6 +79,7 @@ MonoBehaviour:
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GroundLayer:
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serializedVersion: 2
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m_Bits: 64
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ExtraForcesDrag: 8
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StateLogs: 0
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_references:
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Controller: {fileID: 2782052458842062556}
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@@ -88,12 +88,8 @@ MonoBehaviour:
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CurrentState: 0
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IsPaused: 0
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IsGrounded: 0
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IsGravitySuspended: 0
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VerticalVelocity: 0
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HorizontalVelocity: {x: 0, y: 0}
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ExtraVelocity: {x: 0, y: 0, z: 0}
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GroundVelocity: {x: 0, y: 0, z: 0}
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GroundTransform: {fileID: 0}
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Velocity: {x: 0, y: 0, z: 0}
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Ground: {fileID: 0}
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--- !u!1001 &3220452639741296132
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PrefabInstance:
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m_ObjectHideFlags: 0
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@@ -102,6 +98,10 @@ PrefabInstance:
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serializedVersion: 3
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m_TransformParent: {fileID: 3550202301939281011}
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m_Modifications:
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- target: {fileID: 6551637819182465063, guid: dce89e082ea7b9c48ab0fe0f0d38f147, type: 3}
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propertyPath: _references.Player
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value:
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objectReference: {fileID: 4344386118898155814}
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- target: {fileID: 7011957565800906987, guid: dce89e082ea7b9c48ab0fe0f0d38f147, type: 3}
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propertyPath: m_LocalPosition.x
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value: 0
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