%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &2324986646165008912
PrefabInstance:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_Modification:
    serializedVersion: 3
    m_TransformParent: {fileID: 0}
    m_Modifications:
    - target: {fileID: -9178229380372946182, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
      propertyPath: m_IsActive
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: -8679921383154817045, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
      propertyPath: m_LocalPosition.x
      value: 1.787
      objectReference: {fileID: 0}
    - target: {fileID: -8679921383154817045, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
      propertyPath: m_LocalPosition.y
      value: 5.2187877
      objectReference: {fileID: 0}
    - target: {fileID: -8679921383154817045, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
      propertyPath: m_LocalPosition.z
      value: 18.23
      objectReference: {fileID: 0}
    - target: {fileID: -8679921383154817045, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
      propertyPath: m_LocalRotation.w
      value: 1
      objectReference: {fileID: 0}
    - target: {fileID: -8679921383154817045, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
      propertyPath: m_LocalRotation.x
      value: -0
      objectReference: {fileID: 0}
    - target: {fileID: -8679921383154817045, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
      propertyPath: m_LocalRotation.y
      value: -0
      objectReference: {fileID: 0}
    - target: {fileID: -8679921383154817045, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
      propertyPath: m_LocalRotation.z
      value: -0
      objectReference: {fileID: 0}
    - target: {fileID: -8679921383154817045, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
      propertyPath: m_LocalEulerAnglesHint.x
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: -8679921383154817045, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
      propertyPath: m_LocalEulerAnglesHint.y
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: -8679921383154817045, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
      propertyPath: m_LocalEulerAnglesHint.z
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 919132149155446097, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
      propertyPath: m_Name
      value: Checkpoint
      objectReference: {fileID: 0}
    m_RemovedComponents: []
    m_RemovedGameObjects: []
    m_AddedGameObjects: []
    m_AddedComponents:
    - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
      insertIndex: -1
      addedObject: {fileID: 410636927176536248}
    - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
      insertIndex: -1
      addedObject: {fileID: 5314474917760840187}
    - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
      insertIndex: -1
      addedObject: {fileID: 6519834558772459323}
  m_SourcePrefab: {fileID: 100100000, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
--- !u!1 &2370127092883919082 stripped
GameObject:
  m_CorrespondingSourceObject: {fileID: -9178229380372946182, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
  m_PrefabInstance: {fileID: 2324986646165008912}
  m_PrefabAsset: {fileID: 0}
--- !u!1 &3208087788540661569 stripped
GameObject:
  m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 0605a18a03830e647ab81cfa4bdfbfa4, type: 3}
  m_PrefabInstance: {fileID: 2324986646165008912}
  m_PrefabAsset: {fileID: 0}
--- !u!65 &410636927176536248
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3208087788540661569}
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_IsTrigger: 1
  m_ProvidesContacts: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Size: {x: 0.4, y: 1, z: 0.4}
  m_Center: {x: 0, y: 0.5, z: 0}
--- !u!114 &5314474917760840187
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3208087788540661569}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 6e20e5bd115065c42b0cd4c112c16203, type: 3}
  m_Name: 
  m_EditorClassIdentifier: Assembly-CSharp::PlayerEvent
  OnPlayerEnter:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 6519834558772459323}
        m_TargetAssemblyTypeName: Checkpoint, Assembly-CSharp
        m_MethodName: Activate
        m_Mode: 1
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 1
        m_CallState: 2
  OnPlayerExit:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 0}
        m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
        m_MethodName: SetActive
        m_Mode: 6
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
--- !u!114 &6519834558772459323
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3208087788540661569}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 83324a7ce5cc7e64a9ff596a58bf010b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: Assembly-CSharp::Checkpoint
  _isDefault: 0
  _onActivated:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 2370127092883919082}
        m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
        m_MethodName: SetActive
        m_Mode: 6
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 1
        m_CallState: 2
  _onDisable:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 2370127092883919082}
        m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
        m_MethodName: SetActive
        m_Mode: 6
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
