feat: Player

This commit is contained in:
2026-10-07 15:46:51 +02:00
parent 074eb51084
commit d21f0c9b6c
45 changed files with 1801 additions and 74 deletions

View File

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using UnityEngine;
using Arena.Characters;
namespace Arena.Interactions
{
/// <summary>
/// Gives ammo to the player. Apply is meant to be linked to a PlayerEvent.
/// </summary>
public class AmmoEffect : MonoBehaviour
{
[System.Serializable]
public class Settings
{
[Tooltip("Ammo given to the player.")]
[Min(1)] public int Amount = 10;
}
#region Fields
[SerializeField] private Settings _settings;
#endregion
#region Public Methods
public void Apply()
{
if (Player.Instance != null)
Player.Instance.Launcher.AddAmmo(_settings.Amount);
}
#endregion
}
}